1.General
1.1.Clean and Green Singapore 2026 (the “Event”) and Clean and Green Quest 2026 (CGQ) (the “Quest”) is organised by The National Environment Agency (the “Event Organiser”) and managed by Pico Art International Pte Ltd (the “Event Manager”). These rules and regulations (the “Regulations”), apply to all persons participating in the Quest (“Participants”, each a “Participant”).
1.2.The Event Organiser reserves the right to vary, amend, delete or add to any of these Regulations, at any time, in its sole discretion without prior notice.
1.3.Unless otherwise stated in these Regulations, registration for the Quest is confirmed only upon the issuance of a confirmation email.
1.4.By registering for this Event, each Participant consents to the following:
1.4.1.The collection, use, disclosure of their personal data to the Event Organiser and its affiliates and permitted event partners (including the Event Manager) for the purposes of the Event, including but not limited to, communications with regard to the Quest; and
1.4.2.The disclosure of their personal data by the Event Organiser to its affiliates, Event Manager, event partners, sponsors, service providers and regulatory authorities as necessary for the Quest; and
1.4.3.The collection, use and disclosure of their personal data in photographs, videos, motions pictures, images, recordings, or any other recording of the Quest for any commercial advertising and other promotional purposes linked to the Quest, or future events organised or held by the Event Organiser (“Promotional Purposes”).
1.5.If Participants are under 18 years of age, their parents and/or legal guardians must provide the consent required on behalf of such Participants. By registering a Participant under 18 years of age, the parent or legal guardian confirms that they have read, understood and agree to these Regulations on that Participant’s behalf.
1.6.The Event Organiser reserves the right to use any photographs, videos, motion pictures, images, recordings, or any other recording of the Quest and its Participants.
1.7.The Participant agrees to: (i) provide true, accurate, current and complete information about himself/herself in the registration form [the “Registration Data”] and (ii) promptly email the official email cgqenquiries@pico.com if there is a change in Registration Data to ensure that it remains true, accurate, current and complete. The Event Organiser and/or the Event Manager may contact the Participant from time to time by email and/or SMS and/or phone call in connection with the Quest.
1.8.If there is ambiguity in any of these provisions, the Event Organiser and Event Manager shall be the sole authorities to interpret them, and their interpretation shall be final and binding on all Participants.
1.9.To the fullest extent permitted by applicable law, the Event Organiser and Event Manager shall not be held liable to the Participant or any third party for any loss, damage, personal injury, death, or damage to or loss of property, in connection with the Quest. Each Participant acknowledges that they have been informed of the nature of the Quest and the activities involved, and that their participation is voluntary and undertaken at their own risk. Any participation in the Quest, and/or any of the activities or events contained or occurring therein, are at the sole risk of the Participant.
1.10.The Event Organiser reserves the right to cancel or change any details of the Quest or any component of it at any time without prior notice to Participants. Every reasonable effort will be made to inform Participants of changes prior to the date and/or timing of the Quest. The Event Organiser shall not be liable for any indirect, special and/or consequential loss or inconvenience arising from any cancellation or change of any details of the Quest or any component thereof.
2.The Event
2.1.Clean and Green Quest (CGQ) is one of the key programme highlights of Clean and Green Singapore (CGS) Day 2026 held at Kampung Admiralty. Participants will report to Woodlands Galaxy Community Club as the starting point for the Quest.
2.2.Participation is free of charge.
2.3.The Quest involves participants walking through public areas and completing a combination of digital tasks and light physical activities at designated stations in and around Kampung Admiralty.
3.Eligibility
3.1.The Quest is open to all members of public aged 7 years and above. Participants aged 7 to 15 years (inclusive) must be registered in the same team as their parent(s) or legal guardian(s), who must accompany and supervise them throughout the Quest. Participants aged 16 to 17 years (inclusive) may participate without a parent or legal guardian being present, but their parent(s) or legal guardian(s) must provide the required consent on their behalf via the online registration form in accordance with Rule 1.5.
3.1.1.The parent or legal guardian accompanying a Participant aged 7 to 15 years (inclusive) shall be responsible for supervising that Participant throughout the Quest and ensuring that the Participant complies with these Regulations and all safety instructions.
3.1.2.Each Participant is responsible for assessing whether he or she is physically able to participate safely in the Quest. In the case of Participants below 18 years of age, this assessment shall be made by their parent(s) or legal guardian(s) on their behalf. Participants who have any medical condition, injury or other condition that may affect their ability to participate safely should seek appropriate medical advice before participating.
4.Entry and Registration
4.1.Each team must consist of 4 members.
4.2.Each team must nominate one team captain, who will be the main point of contact with the Event Manager.
4.3.The team captain is responsible for ensuring that all team members understand and comply with the rules and regulations.
4.4.Teams must register through the official registration portal. Only team registration shall be accepted. Individual entries will not be accepted.
4.5.Team must remain as registered and may not substitute members without prior approval from the Event Manager. Should a substitution be required, please write in to cgqenquiries@pico.com.
4.6.On the day of the Quest, each team must have at least 3 members for points to be awarded.
5.Game Rules and Scoring
5.1.The Quest is a web-based “Amazing Race”-style challenge where participating teams learn about sustainability through a series of challenges as they explore in and around Kampung Admiralty. The experience combines digital gameplay with selected physical activities, encouraging teams to discover, collaborate and deepen their understanding of sustainability in a fun and engaging way.
5.2.All participants must complete check-in before the designated start time.
5.3.All teams are required to attend the safety briefing before the start of the Quest.
5.4.Important information regarding the route, scoring, safety requirements and the nature of physical activities at each station will be communicated during the briefing.
5.5.Teams arriving after the designated reporting time may be subjected to a penalty or may not be permitted to participate.
5.6.Information on the briefing and reporting timing will be shared in a separate email one week before the event.
5.7.Teams are provided a QR code/URL and login details to access the Quest’s digital map (web app) prior to the Quest.
5.8.Teams are to navigate using the app or website link (info will be shared nearer the date) to locate the checkpoints and to complete the tasks at each checkpoint.
5.9.Each team must ensure that they have:
5.9.1.At least one fully charged smartphone and a portable charger
5.9.2.Sufficient mobile data/internet access throughout the quest.
5.10.The Event Organiser and Event Manager do not guarantee uninterrupted mobile network coverage, internet connectivity, GPS accuracy, availability of Participants' devices or uninterrupted operation of third-party systems.
5.11.The Quest will consist of a combination of digital and physical stations.
5.12.Teams must complete digital questions using their own team resources unless otherwise stated.
5.13.Only one submission per team will be accepted for each question unless otherwise stated.
5.14.Once an answer has been submitted, it cannot be changed.
5.15.Teams should listen carefully to the instructions provided by the Gamemaster at each physical station before commencing the challenge.
5.16.Teams must follow all safety instructions and use equipment at the physical stations only as instructed. Participants must not use any equipment in a manner other than as demonstrated or directed by the Gamemaster.
5.17.The score will be determined according to the scoring criteria provided by the Event Manager.
5.18.Unsafe behaviour, deliberate misuse of equipment or failure to follow instructions may result in a penalty or disqualification from the station(s).
5.19.Teams must play fairly and be courteous and respectful towards other participants, Gamemasters and event staff at all times.
5.20.Teams must not intentionally obstruct, interfere with or disadvantage other teams.
5.21.Gamemasters have the final say in the scoring results.
5.22.Teams must return/leave all game equipment before moving to the next station.
5.23.Teams will accumulate points throughout the Quest.
5.24.The team with the highest cumulative score at the end of the Quest will be declared the winner. Where two or more teams achieve the same score, the Event Manager may apply a predetermined tie-break mechanism. The applicable tie-break mechanism will be communicated to Participants before or during the Quest.
5.25.The Quest is points-based and not time-based. The overall time taken to complete the Quest will not be used to determine the winning team.
5.26.All the team members must remain together throughout the Quest unless otherwise instructed by the Event Organiser.
5.27.External assistance is not permitted.
6.Safety and Conduct
6.1.Any participant who feels unsafe or unwell should notify the nearest event staff or Gamemasters immediately or call the hotline at 81208991.
6.2.Participants are encouraged to wear comfortable clothing and appropriate footwear suitable for walking and physical activities.
6.3.All participants are encouraged to bring a water bottle and stay hydrated throughout the Quest.
6.4.As speed is not part of the overall scoring, teams should always prioritise safety and must not run between stations.
6.5.Teams must comply with all traffic rules and pedestrian regulations when travelling between stations.
6.6.Teams must not enter restricted, private or prohibited areas.
6.7.Teams must exercise caution when crossing roads and navigating public spaces.
6.8.Participants must not engage in dangerous, reckless or disruptive behaviour.
6.9.Participants must comply with all applicable laws and regulations and respect members of the public, businesses, property and the surrounding environment throughout the Quest.
6.10.Teams must not disrupt normal public activities while completing the challenges.
7.Disclaimers
7.1.Participants acknowledge that the Quest involves walking through public areas and may include physical activities and interaction with members of the public and the surrounding environment. Participants further acknowledge that they have been informed of the general nature of the Quest and the activities involved, and that they have voluntarily chosen to participate with full knowledge of the same.
7.2.Each Participant is responsible for exercising reasonable care for his or her own safety and for complying with all safety instructions. In the case of Participants below 16 years of age, their accompanying parent(s) or legal guardian(s) are jointly responsible for ensuring the Participant exercises reasonable care for their safety and complies with all safety instructions.
7.3.To the fullest extent permitted by applicable law, the Event Organiser, Event Manager and their respective officers, employees, contractors, agents and authorised partners shall not be responsible for any mishap, injury or loss of life that may be suffered by participants and/or supporters before, during or after the event.
8.Prizes
8.1.The top 10 team with the highest score shall be awarded the following prizes.
| Ranking | Prizes (Sponsored by Gain City) |
|---|
| 1st | Eikou SteamPro Vacuum Cleaner x1 qty |
| 2nd | Eikou Air Fryer Steam Oven 23L (White) x1 qty |
| 3rd | Eikou Air Purifier x1 qty |
| 4th | Eikou LumiFlow 14” DC Stand Fan (Frosted White) x1 qty |
| 5th | Eikou LumiFlow 12” DC Stand Fan (Golden Tapioca) x1 qty |
| 6th | Eikou Digital Letterbox Lock + Leather Care Kit x1 qty |
| 7th | Eikou Digital Letterbox Lock + Leather Care Kit x1 qty |
| 8th | Eikou Digital Letterbox Lock + Leather Care Kit x1 qty |
| 9th | Eikou Digital Letterbox Lock + Leather Care Kit x1 qty |
| 10th | Eikou Digital Letterbox Lock + Leather Care Kit x1 qty |
8.2.Prizes are non-transferable and non-exchangeable. No cash alternative or prize substitution will be provided, except at the sole discretion of the event organiser. The Event Organiser reserves the right to substitute any prize with another prize of equal or greater value if the advertised prize becomes unavailable for any reason.
8.3.Team captains must be present to collect the prizes.
8.4.Prizes come with no warranty. In the event of a manufacturing defect, a 1-to-1 exchanged will be allowed within 7 days of the date of collection as stated in the collection letter issued by the Event Organiser.
8.5.For any exchange requests, please email service@gaincity.com directly. Kindly do not approach Gain City’s showrooms regarding prize exchanges.
9.Decisions and Disputes
9.1.Participants should raise any scoring discrepancy or other Quest-related issue with the Event Manager before the announcement of final results.
9.2.Decisions relating to scoring, penalties, disqualification, eligibility, tie-breaks and the final rankings shall be made by the Event Organiser and/or Event Manager in accordance with these Regulations.
9.3.No correspondence will be entered into regarding final results after any applicable review process determined by the Event Manager has concluded.